Congratulations on reaching Tier 3!

Your characteristics, skills, and core skills gained in Tier 2 become the base to build your character in Tier 3.

Tiers 1 to 3 are considered the base for your character.

Choose your advances wisely.-You have received a bonus to your stats for selecting the class Contract Worker: Lonely Barmaid.

A bonus of +1 Has been added to each Stat, plus an additional +5 to RAD-At the end of Tier 1, you gained bonuses for attaining Benchmarks with the following stats: DEX, INT, AGI, CHA, and RAD.

You will gain upgrades to those abilities that have attained the Benchmark of 20 in the pair of stats associated with them.(This is calculated after increases for class have been added.)-Skills may advance to Rank 15 in Tier 3.

Your current rank in skills and their experience total is kept, and you will build upon that.-Characteristic skill ranks are reset to 0, similar to the start of tier 2.

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All permanent stat gains are now part of your tier 2 base.

(Excludes magical items not permanently bound to you.)-You may earn five ranks in each stat, similar to Tier 2.

(10 if you raise the cap for each skill.) The experience cost to gain those points is, of course, increased.

The caps on your skill ranks may be raised to 10 through the expenditure of Core Skill Points earned in Tier 3, similar to how you increase skill caps in Tier 2.-When fighting creatures of Tier 2, you increase your avoidance by +20%.

(30% for Tier 1)-When fighting creatures of Tier 2, you increase your chance to hit with an attack by +20%.

(30% for Tier 1)-Attacking creatures over Tier 3 will likewise be more difficult.-You will only receive experience for Tier 1 creatures in special cases such as massive hordes or specific events.

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They can still injure and kill you.

(And won't that be embarrassing.) Tier 2 creatures will give far less experience than they used to, from 0% to 50%.-Points of INT, CHA, or WIS will add 50 mana.-Points of STR will add 50 stamina and 30 health.-Points of CON will add 50 health and 30 stamina.-The cost of some T1 and T2 Core Skills you did not earn will be increased to reflect the increased amount of CSP you will receive in Tier 3.

Some of these skills may be removed from your list.

Others will be added.You will continue the role: The Lonely Barmaid-As the Lonely Barmaid, you have the following normal quests to give out:Rats in the Cellar 1: Clear the rats in the basement of the Lonely Lass tavern.Rats in the Cellar 2: Investigate the BIG rats in the cellar and where they come from.Dungeons Dark and Dangerous: Venture into a Dungeon and bring back proof of having killed one of the terrifying bosses that live there.Wispy Cotton: Bits of Wispy Cotton float on the wind and land in the barony from who knows where? Collect six pieces of Wispy Cotton and take it to the seamstress.Magical Mushrooms: Find the mushroom ring and bring back samples.Saboteurs! Criminals and rogues are trying to damage the work at Rowan Keep.

Find a group and kill them for a reward!A visit to the Big City: Visit beautiful Gadobhra and have a picnic in the Beastwoods.Rewards for these quests are set, and the money will not come from your personal account.-Because you have assumed a Role, anyone trying to use an identification skill on your character will only receive general information about your role in the village.

Creatures or Players of Tier 4 or higher with the Identification skill may be able to gain more information about you.

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